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Landmarks

A landmark is a special type of chunk that holds strategic value for towns. These areas are protected, generate unique resources, and can only be claimed under specific conditions.

Protected Chunk

  • Landmarks are non-interactive areas: Players cannot break or place blocks inside a landmark chunk. This restriction ensures the preservation and integrity of the landmark.

Resource Generation

  • Once claimed by a town, a landmark will automatically generate a specific resource every day.

  • Each landmark has an internal storage inventory, allowing resources to accumulate without needing daily manual collection.

  • The type of resource produced is specific to the landmark and may vary depending on its type or location.

Town Control

  • A town can only claim a limited number of landmarks.

    • This limit can be increased through the town’s upgrade panel.

  • A landmark must be explicitly claimed by the town before it begins resource production.

Claiming Requirements

Depending on server configuration, claiming a landmark may involve:

  • A monetary cost (towns must pay to claim).

  • A requirement that the landmark be surrounded by claimed town chunks.

  • Meeting upgrade or rank conditions before being allowed to capture additional landmarks.

Once claimed, the landmark becomes part of the town's territory and begins producing its resource daily.

Strategic Role

  • Landmarks serve as valuable strategic points for towns:

    • Control over rare or powerful resources.

    • A reason for expansion, defense, and conflict between towns.

  • It is possible to capture landmarks through war goals.

Carefully managing your town’s landmark capacity and securing key areas can offer a significant advantage in resource production and long-term growth.

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